The roll of the dice determines a lot in Risk, but so do strategy and intelligent tactical decisions. This strategy board game was created in 1957 and requires two to six players. Players are required to have skills in strategy, tactics, and negotiation. Gameplay can take anywhere from one to eight hours. This game of diplomacy allows players to form alliances throughout the game on a political map consisting of territories and continents.
11 Winning Strategies
Risk is not a team game. Alliances, if they exist at all, are always temporary. It is imperative that you do not spread yourself too thin because other players could sweep through and capture all of your one-army countries quite easily.